µCity cover art
Game Boy ColorSimulation / city builder2017GPL-3.0-or-later

µCity

An open-source city-building sim squeezed into a Game Boy Color cartridge.

By AntonioND (Antonio Niño Díaz)

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About

Zone residential, commercial and industrial land, lay roads and power lines, and keep taxes, traffic, pollution and disasters in balance as your town grows. The game simulates a full economy on the Game Boy Color's extra RAM, supports multiple saved cities, and ships with a manual and heavily documented source.

Controls: D-pad moves the cursor, Select opens the build menu, A inspects, B (held) pans the map, Start opens the pause/save menu

Screenshots

µCity screenshot 1

License and source

GNU GPL v3 or later (code) + CC BY-SA 4.0 (graphics and music)readme.rst 'License': game is GPLv3+; some source files under other terms (e.g. GBT Player, 2-clause BSD); 'The media files (graphics and music) are licensed under a Creative Commons license (CC BY-SA 4.0).' Distributing the ROM requires offering the source (link to repo) and crediting AntonioND for the CC BY-SA media. Canonical repo now on Codeberg (SkyLyrac/ucity); GitHub mirror hosts identical v1.3 assets. Verified 2026-08-29 at github.com.
DeveloperAntonioND (Antonio Niño Díaz)
SystemGame Boy Color (.gbc)
Players1
Sourcegithub.com/AntonioND/ucity
Homepagecodeberg.org/SkyLyrac/ucity
Downloaducity.gbc · vv1.3 (2025-08-08) · 128 KB
SHA-15f026649611c9606ce0bf70dc1552e054e7df5bc
Artworkscreenshot.png from the ucity repository (CC BY-SA 4.0, AntonioND)
Deep linkparlor://add?id=ucity

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