Fast forward
Hold a trigger or tap a pill to run the game at 2×, 4× or 8×. Audio keeps its normal pitch: Parlor time-stretches the whole stream rather than throwing samples away, so nothing squeaks.
Turning it on
| Input | Action |
|---|---|
| HUD | Tap Fast; tap again to stop |
| Controller | Hold R2 (default; remappable) |
| Keyboard | Hold Tab |
| Mac menu | Game → Fast Forward, ⇧⌘F |
Choosing a speed
Settings → Fast-forward speed: 2×, 4× (default) or 8×. Change it while fast-forwarding and the new speed applies immediately.
Why the pitch doesn't change
Audio is Parlor's master clock — the emulator runs exactly as fast as the audio device consumes samples. Fast forward keeps that invariant by feeding the full stream through a time-pitch unit at N×, with the buffer target scaled to match. There's no resampling, no dropped frames, and nothing to drift.
Things to know
- Battery saves keep writing on their 30-second schedule during fast forward.
- A link cable session runs both games at the slower partner's pace; fast forward is best left off while linked.
- Slower devices may not sustain 8× on Nintendo DS games; drop to 4×.