iPad and external displays
On an iPad, Parlor plays the same way as on an iPhone with more room for the game. Connect a TV — over AirPlay or a cable — and the game moves to the big screen while your device becomes the controller.
iPad
- Every orientation is supported; touch controls scale with the window and shrink in Slide Over.
- Hardware keyboards (Magic Keyboard, Folio, or any Bluetooth keyboard) work immediately with the default layout.
- Parlor can be opened in more than one window, but only one of them runs the library. A second window says so and offers to take over if you close the first.
Playing on a TV from an iPhone or iPad
Connect a USB-C (or Lightning) to HDMI adapter. Start a game: Parlor takes the TV over — the game fills it — and the device shows a full-screen controller. A cable adds far less delay than AirPlay, so action games stay playable.
Open Control Center, tap Screen Mirroring and choose your TV or Apple TV. Apps can't start mirroring themselves, so this step is yours. Then start a game — Parlor replaces the mirror image with its own output and the device becomes the controller. AirPlay adds roughly 100 ms of delay: fine for RPGs, puzzles and turn-based games; less suited to action and rhythm.
For audio only, the Play on TV button in the library toolbar has an AirPlay audio picker.
The other option is running Parlor on the Apple TV itself, with a Bluetooth controller and zero streaming delay. See Apple TV.
A display connected in the middle of a game picks the game up on its own; quitting hands the display back to the system.
Nintendo DS on a TV
Settings → Nintendo DS on TV: Top screen only (default), Both screens, or Both, side by side. The iPhone or iPad shows the bottom screen live as a touchpad so you can still tap it.
The device as a controller
While the game is on the TV, the device shows a full-screen controller surface with the touch cluster for that system — or nothing, if a Bluetooth controller is connected, which is the better way to play.